About 3 months ago I posted an article about the latest game I'm working on. It's a 2D isometric simulation game, where you write and publish your own articles/books as a professional writer. We (well, me and my wife) recently decided to name the game "Drafting Tales".
In Drafting Tales you start as an inexperienced author working from a small apartment, which can be upgraded as you gain more income. You produce works of literature, whose quality depends on the genre/topic combinations that you select and the effort points that you allocate to your work’s literary elements. As you gain experience you can unlock new work types, genres, topics and purchasable items which provide you with perks, allowing you to produce even better works.
The game is being developed in Godot (which is an amazing game engine by the way) and has been improved a lot since my last post. When the game is of decent quality (hopefully soon), I plan to release it as Early Access, initially just for the PC.